GNPC: Revision history

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29 April 2026

  • curprev 01:3401:34, 29 April 2026Rhosyn Celyn talk contribs 5,354 bytes +149 No edit summary
  • curprev 01:3201:32, 29 April 2026Rhosyn Celyn talk contribs 5,205 bytes +5,205 Created page with "= GPhys.Abstracts.GNPC = '''GPhys.Abstracts.GNPC''' is an abstract base class for generic NPCs in GPhys, providing health, ground checking, thinking logic, and coroutine management. It is designed to be inherited by specific NPC types and supports features like mind control, ragdoll creation, and skin management. == Accessible Variables == ; maxHealth : Maximum health value for the NPC (float). ; groundLayer : Layer mask used for ground detection (LayerMask). ; ground..."