UnityEngine.MonoBehaviour: Revision history

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29 April 2026

  • curprev 01:3601:36, 29 April 2026Rhosyn Celyn talk contribs 2,256 bytes +2,256 Created page with "= UnityEngine.MonoBehaviour = '''UnityEngine.MonoBehaviour''' is the base class from which every Unity script derives. It allows scripts to be attached to GameObjects and provides core Unity event methods for controlling behavior in the game engine. == Key Features == * Attach scripts to GameObjects in the Unity Editor. * Provides event methods such as <code>Start()</code>, <code>Update()</code>, <code>FixedUpdate()</code>, <code>OnDestroy()</code>, and more. * Suppor..."